Number of Players 1-2 Playtime 20-40 Min Suggested Ages 12+ Designer(s) Uwe Rosenberg Publisher Lookout Games In the two-player game Caverna: Cave vs
The ghost hunters must think carefully and logically over which tiles to remove while the ghosts must use cunning and psychology in order to cloud their investigation and remain concealed
Some cards will give you an immediate bonus when you purchase them
purchase new equipment and weapons and take on bigger
they block valuable island space which could be used to collect more fruit — but if you focus too much on the ships
Monolyth Point to Point Movement Number of Players 1-2 PlaytimeNumber of Players 1 4 Playtime 30 Min Suggested Ages 8+ Designer(s) Phil Walker Harding Publisher CMON Players build their own block of stones in Monolyth, using 3D polyominoes to create patches of particular colors, complete levels, and a structure that matches a pattern. To set up, pick a structure card at random, then place it on the main board, along with the appropriate structure tokens, level tokens, and prophecy tokens based on the number of