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Pathfinder Campaign Setting: Towns of the Inner Sea White Dwarf Diobel: What you can't get

SKU: 93695591224

4.7
USD19.99 USD56.99

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Description

Diobel: What you can't get in Absalom

the mutant world is set to receive a big blast from the past

Forced to flee the city of Korvosa and pursued by sinister agents of Queen Ileosa

" an adventure for 14th-level characters

A desperate refugee emerges from the earth's depths in shadow-cloaked Nidal with an urgent plea

Pathfinder Campaign Setting: Towns of the Inner Sea White Dwarf Diobel: What you can't getWhether they're the starting points of incredible campaigns, communities facing unfathomable dangers, or merely places for adventurers to rest and resupply, vibrantly detailed towns are vital to any fantasy adventure. Towns of the Inner Sea explores six small but richly detailed settlements from the Pathfinder campaign setting. Each entry provides insights into the town's history, culture, and residents, as well as what dangers lurk in the shadows.

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